home *** CD-ROM | disk | FTP | other *** search
/ 3D Games - Real-time Rend…ng & Software Technology / 3D Games - Real-time Rendering & Software Technology.iso / flysdk / data / box / observer_box.fly < prev   
Encoding:
INI File  |  2001-02-28  |  9.3 KB  |  500 lines

  1. [classes]
  2. dll0=observer.dll
  3. dll1=gamelib.dll
  4. dll2=lights.dll
  5. dll3=volfog.dll
  6.  
  7. [observer0]
  8. longname=player
  9. pos=-284.040039 800.437439 131.850037
  10. rot=0.000000 0.000000 0.000000
  11. vel=0.000000 0.000000 0.000000
  12. force=0.000000 0.000000 0.000000
  13. life=0
  14. colflag=1
  15. mass=1.000000
  16. radius=20.000000
  17. bump=0.500000
  18. friction=1.000000
  19. active=1
  20. latedraw=0
  21. rotvel=0.100000
  22. mousevel=0.100000
  23. moveforce=0.002000
  24. maxvel=0.500000
  25. veldamp=0.001000
  26.  
  27. [fao_mesh0]
  28. longname=fan
  29. pos=-712.500000 712.500000 112.500000
  30. rot=0.000000 0.000000 0.100000
  31. vel=0.000000 0.000000 0.000000
  32. force=0.000000 0.000000 0.000000
  33. life=0
  34. colflag=0
  35. mass=0.000000
  36. radius=0.000000
  37. bump=0.000000
  38. friction=0.000000
  39. active=1
  40. latedraw=0
  41. animobj=fan.fao
  42. mode=0
  43. time=4000
  44. delay=0
  45. wait=0
  46.  
  47. [subdiv_mesh0]
  48. longname=subdiv1
  49. pos=0.000000 0.000000 0.000000
  50. rot=0.000000 0.000000 0.000000
  51. vel=0.000000 0.000000 0.000000
  52. force=0.000000 0.000000 0.000000
  53. life=0
  54. colflag=0
  55. mass=0.000000
  56. radius=0.000000
  57. bump=0.000000
  58. friction=0.000000
  59. active=1
  60. latedraw=0
  61. basemesh=subdiv1.3ds
  62. nsubdiv=0
  63. mode=1
  64.  
  65. [subdiv_mesh1]
  66. longname=subdiv2
  67. pos=0.000000 0.000000 0.000000
  68. rot=0.000000 0.000000 0.000000
  69. vel=0.000000 0.000000 0.000000
  70. force=0.000000 0.000000 0.000000
  71. life=0
  72. colflag=0
  73. mass=0.000000
  74. radius=0.000000
  75. bump=0.000000
  76. friction=0.000000
  77. active=1
  78. latedraw=0
  79. basemesh=subdiv2.3ds
  80. nsubdiv=2
  81. mode=1
  82.  
  83. [cartoon_mesh0]
  84. longname=toon2
  85. pos=0.000000 -637.500000 37.500000
  86. rot=0.000000 0.000000 0.000000
  87. vel=0.000000 0.000000 0.000000
  88. force=0.000000 0.000000 0.000000
  89. life=0
  90. colflag=0
  91. mass=0.000000
  92. radius=0.000000
  93. bump=0.000000
  94. friction=0.000000
  95. active=1
  96. latedraw=0
  97. objmesh=toon2.3ds
  98.  
  99. [cartoon_mesh1]
  100. longname=toon1
  101. pos=-187.500000 -600.000000 0.000000
  102. rot=0.000000 0.000000 0.000000
  103. vel=0.000000 0.000000 0.000000
  104. force=0.000000 0.000000 0.000000
  105. life=0
  106. colflag=0
  107. mass=0.000000
  108. radius=0.000000
  109. bump=0.000000
  110. friction=0.000000
  111. active=1
  112. latedraw=0
  113. objmesh=toon1.3ds
  114.  
  115. [light0]
  116. longname=fan_light
  117. pos=-712.500000 712.500000 150.000000
  118. rot=0.000000 0.000000 0.000000
  119. vel=0.000000 0.000000 0.000000
  120. force=0.000000 0.000000 0.000000
  121. life=1000000
  122. colflag=0
  123. mass=0.000000
  124. radius=0.000000
  125. bump=0.000000
  126. friction=0.000000
  127. active=1
  128. latedraw=0
  129. color=1.000000 1.000000 0.800000
  130. illumradius=400.000000
  131. shadowmode=1
  132. shadow_obj=fao_mesh0
  133. sprite=
  134. grow=0.000000
  135.  
  136. [meshlight0]
  137. longname=light14
  138. pos=1725.000122 2175.000000 0.000000
  139. rot=0.000000 0.000000 0.000000
  140. vel=0.000000 0.000000 0.000000
  141. force=0.000000 0.000000 0.000000
  142. life=0
  143. colflag=0
  144. mass=0.000000
  145. radius=20.000000
  146. bump=0.000000
  147. friction=0.000000
  148. active=1
  149. latedraw=0
  150. illumradius=245.000000
  151. color=1.000000 1.000000 1.000000
  152. halopic=whitelen.tga
  153. halosize=75.000000
  154. mesh=light14.3ds
  155.  
  156. [meshlight1]
  157. longname=light13
  158. pos=1312.500000 2175.000000 0.000000
  159. rot=0.000000 0.000000 0.000000
  160. vel=0.000000 0.000000 0.000000
  161. force=0.000000 0.000000 0.000000
  162. life=0
  163. colflag=0
  164. mass=0.000000
  165. radius=20.000000
  166. bump=0.000000
  167. friction=0.000000
  168. active=1
  169. latedraw=0
  170. illumradius=245.000000
  171. color=1.000000 1.000000 1.000000
  172. halopic=whitelen.tga
  173. halosize=75.000000
  174. mesh=light13.3ds
  175.  
  176. [meshlight2]
  177. longname=light12
  178. pos=900.000061 2175.000000 0.000000
  179. rot=0.000000 0.000000 0.000000
  180. vel=0.000000 0.000000 0.000000
  181. force=0.000000 0.000000 0.000000
  182. life=0
  183. colflag=0
  184. mass=0.000000
  185. radius=20.000000
  186. bump=0.000000
  187. friction=0.000000
  188. active=1
  189. latedraw=0
  190. illumradius=245.000000
  191. color=1.000000 1.000000 1.000000
  192. halopic=whitelen.tga
  193. halosize=75.000000
  194. mesh=light12.3ds
  195.  
  196. [meshlight3]
  197. longname=light11
  198. pos=-1875.000122 -75.000000 150.000000
  199. rot=0.000000 0.000000 0.000000
  200. vel=0.000000 0.000000 0.000000
  201. force=0.000000 0.000000 0.000000
  202. life=0
  203. colflag=0
  204. mass=0.000000
  205. radius=20.000000
  206. bump=0.000000
  207. friction=0.000000
  208. active=1
  209. latedraw=0
  210. illumradius=300.000000
  211. color=1.000000 1.000000 1.000000
  212. halopic=whitelen.tga
  213. halosize=75.000000
  214. mesh=light11.3ds
  215.  
  216. [meshlight4]
  217. longname=light10
  218. pos=-1500.000000 -525.000000 150.000000
  219. rot=0.000000 0.000000 0.000000
  220. vel=0.000000 0.000000 0.000000
  221. force=0.000000 0.000000 0.000000
  222. life=0
  223. colflag=0
  224. mass=0.000000
  225. radius=20.000000
  226. bump=0.000000
  227. friction=0.000000
  228. active=1
  229. latedraw=0
  230. illumradius=300.000000
  231. color=1.000000 1.000000 1.000000
  232. halopic=whitelen.tga
  233. halosize=75.000000
  234. mesh=light10.3ds
  235.  
  236. [meshlight5]
  237. longname=light09
  238. pos=-1500.000000 -975.000061 150.000000
  239. rot=0.000000 0.000000 0.000000
  240. vel=0.000000 0.000000 0.000000
  241. force=0.000000 0.000000 0.000000
  242. life=0
  243. colflag=0
  244. mass=0.000000
  245. radius=20.000000
  246. bump=0.000000
  247. friction=0.000000
  248. active=1
  249. latedraw=0
  250. illumradius=300.000000
  251. color=1.000000 1.000000 1.000000
  252. halopic=whitelen.tga
  253. halosize=75.000000
  254. mesh=light09.3ds
  255.  
  256. [meshlight6]
  257. longname=light08
  258. pos=1725.000122 1500.000000 150.000000
  259. rot=0.000000 0.000000 0.000000
  260. vel=0.000000 0.000000 0.000000
  261. force=0.000000 0.000000 0.000000
  262. life=0
  263. colflag=0
  264. mass=0.000000
  265. radius=20.000000
  266. bump=0.000000
  267. friction=0.000000
  268. active=1
  269. latedraw=0
  270. illumradius=300.000000
  271. color=1.000000 0.000000 0.000000
  272. halopic=whitelen.tga
  273. halosize=75.000000
  274. mesh=light08.3ds
  275.  
  276. [meshlight7]
  277. longname=light07
  278. pos=1425.000000 1500.000000 150.000000
  279. rot=0.000000 0.000000 0.000000
  280. vel=0.000000 0.000000 0.000000
  281. force=0.000000 0.000000 0.000000
  282. life=0
  283. colflag=0
  284. mass=0.000000
  285. radius=20.000000
  286. bump=0.000000
  287. friction=0.000000
  288. active=1
  289. latedraw=0
  290. illumradius=300.000000
  291. color=0.000000 1.000000 1.000000
  292. halopic=whitelen.tga
  293. halosize=75.000000
  294. mesh=light07.3ds
  295.  
  296. [meshlight8]
  297. longname=light06
  298. pos=-862.500061 -787.500061 135.000000
  299. rot=0.000000 0.000000 0.000000
  300. vel=0.000000 0.000000 0.000000
  301. force=0.000000 0.000000 0.000000
  302. life=0
  303. colflag=0
  304. mass=0.000000
  305. radius=20.000000
  306. bump=0.000000
  307. friction=0.000000
  308. active=1
  309. latedraw=0
  310. illumradius=300.000000
  311. color=1.000000 1.000000 1.000000
  312. halopic=whitelen.tga
  313. halosize=75.000000
  314. mesh=light06.3ds
  315.  
  316. [meshlight9]
  317. longname=light05
  318. pos=-862.500061 -262.500000 135.000000
  319. rot=0.000000 0.000000 0.000000
  320. vel=0.000000 0.000000 0.000000
  321. force=0.000000 0.000000 0.000000
  322. life=0
  323. colflag=0
  324. mass=0.000000
  325. radius=20.000000
  326. bump=0.000000
  327. friction=0.000000
  328. active=1
  329. latedraw=0
  330. illumradius=300.000000
  331. color=1.000000 1.000000 1.000000
  332. halopic=whitelen.tga
  333. halosize=75.000000
  334. mesh=light05.3ds
  335.  
  336. [meshlight10]
  337. longname=light04
  338. pos=1012.500061 862.500061 135.000000
  339. rot=0.000000 0.000000 0.000000
  340. vel=0.000000 0.000000 0.000000
  341. force=0.000000 0.000000 0.000000
  342. life=0
  343. colflag=0
  344. mass=0.000000
  345. radius=20.000000
  346. bump=0.000000
  347. friction=0.000000
  348. active=1
  349. latedraw=0
  350. illumradius=300.000000
  351. color=1.000000 1.000000 1.000000
  352. halopic=whitelen.tga
  353. halosize=75.000000
  354. mesh=light04.3ds
  355.  
  356. [meshlight11]
  357. longname=light03
  358. pos=487.500031 862.500061 135.000000
  359. rot=0.000000 0.000000 0.000000
  360. vel=0.000000 0.000000 0.000000
  361. force=0.000000 0.000000 0.000000
  362. life=0
  363. colflag=0
  364. mass=0.000000
  365. radius=20.000000
  366. bump=0.000000
  367. friction=0.000000
  368. active=1
  369. latedraw=0
  370. illumradius=300.000000
  371. color=1.000000 1.000000 1.000000
  372. halopic=whitelen.tga
  373. halosize=75.000000
  374. mesh=light03.3ds
  375.  
  376. [meshlight12]
  377. longname=light02
  378. pos=375.000000 -375.000000 150.000000
  379. rot=0.000000 0.000000 0.000000
  380. vel=0.000000 0.000000 0.000000
  381. force=0.000000 0.000000 0.000000
  382. life=0
  383. colflag=0
  384. mass=0.000000
  385. radius=20.000000
  386. bump=0.000000
  387. friction=0.000000
  388. active=1
  389. latedraw=0
  390. illumradius=600.000000
  391. color=1.000000 1.000000 1.000000
  392. halopic=whitelen.tga
  393. halosize=75.000000
  394. mesh=light02.3ds
  395.  
  396. [meshlight13]
  397. longname=light01
  398. pos=-712.500000 712.500000 150.000000
  399. rot=0.000000 0.000000 0.000000
  400. vel=0.000000 0.000000 0.000000
  401. force=0.000000 0.000000 0.000000
  402. life=0
  403. colflag=0
  404. mass=0.000000
  405. radius=20.000000
  406. bump=0.000000
  407. friction=0.000000
  408. active=1
  409. latedraw=0
  410. illumradius=0.000000
  411. color=1.000000 1.000000 1.000000
  412. halopic=whitelen.tga
  413. halosize=75.000000
  414. mesh=light01.3ds
  415.  
  416. [fogsphere0]
  417. longname=fog2
  418. pos=-1700.000000 -300.000000 100.000000
  419. rot=0.000000 0.000000 0.000000
  420. vel=0.000000 0.000000 0.000000
  421. force=0.000000 0.000000 0.000000
  422. life=0
  423. colflag=0
  424. mass=0.000000
  425. radius=0.000000
  426. bump=0.000000
  427. friction=0.000000
  428. active=1
  429. latedraw=0
  430. fogradius=200.000000
  431. fogrange=400.000000
  432. fogdepth=500.000000
  433. fogcolor=0.501961 0.250980 0.250980
  434. fogmode=0
  435.  
  436. [fogbox0]
  437. longname=fog1
  438. pos=1312.500000 2062.500000 -82.500000
  439. rot=0.000000 0.000000 0.000000
  440. vel=0.000000 0.000000 0.000000
  441. force=0.000000 0.000000 0.000000
  442. life=0
  443. colflag=0
  444. mass=0.000000
  445. radius=0.000000
  446. bump=0.000000
  447. friction=0.000000
  448. active=1
  449. latedraw=0
  450. fogsizex=600.000000
  451. fogsizey=200.000000
  452. fogsizez=30.000000
  453. fogcolor=0.250980 0.501961 0.501961
  454. fogrange=200.000000
  455. fogdepth=200.000000
  456. fogmode=0
  457.  
  458. [fly]
  459. background=0.000000 0.000000 0.000000
  460. bspfile=box
  461. viewmaxdist=1500.000000
  462. viewmindist=10.000000
  463. camangle=60.000000
  464. camera=observer0
  465. player=observer0
  466. amblight=100
  467. curveerr=5.000000
  468. geomdetail=100.000000
  469. lmpxsize=40.000000
  470. mapmode=13
  471. mpdelay=40
  472. shadowcolor=0.000000 0.000000 0.000000
  473. shadowdepth=0.000000
  474. consolepic=console.jpg
  475. fontspic=fonts.tga
  476. intropic=intro.jpg
  477. crosshairpic=crosshair.tga
  478. crosshairsize=8
  479. cartoonpicbsp=
  480. cartoonpic=gradient3.tga
  481. cartooncolor=0.000000 0.000000 0.000000
  482. cartoonwidth=4.000000
  483. detailpic=detail1.tga
  484. detailtile=5.000000
  485. antialias=0
  486. clearbk=0
  487. fog=0
  488. hwlights=1
  489. mouse=0
  490. mipmap=1
  491. multitexture=1
  492. mute=0
  493. nodeonly=0
  494. pvsoff=0
  495. shadows=2
  496. status=1
  497. stencil=0
  498. textfilter=1
  499. wireframe=0
  500.